![]() ![]() This group of humans is a squad of three elite soldiers deployed by the SCP Foundation to recapture the breached SCPs and terminate any threats to the secretive nature of the Foundation, the player included.Īlong the way, the player can find a wide variety of items to assist them in survival. ![]() The "Entrance Zone" also marks the appearance of Mobile Task Force Epsilon-11 "Nine-Tailed Fox". ![]() New SCPs are introduced and begin to hunt the player. As the player makes progress through the facility the number of threats present to them increases. By design, the layout of the facility in every playthrough will be different, though every playthrough will contain the same key areas and rooms no matter the layout. One of the game's primary features is procedural generation of the facility. If the player decides to choose Keter (The Hardest mode in the game), they will not be able to save throughout the entire game. If the player chooses Euclid (The game's "Medium Difficulty" mode), they will only be able to save at direct points within the game, which are marked by glowing computer terminals. At the lowest difficulty (Safe Mode), the player will be able to save their progress at that current point and resume from that point whenever they choose. This can be accessed if the player presses Tab.ĭepending on the difficulty selected at the start of the playthrough, the player has access to a save system. The game also features an inventory system allowing players to store a multitude of items on their person. This mechanic is directly tied to SCP-173, who operates based on whether or not the player can see them. Throughout the entirety of the playthrough, the blink meter will gradually decrease and eventually force the player to blink, though the player can also blink on command by pressing the Space Bar. This is useful for countering SCP-173 (A statue made of concrete which cannot move once in line of sight and is extremely hostile). One of the defining characteristics of the gameplay is the Blink Meter. The player is able to walk and sprint in any direction. The game plays from a first-person perspective with the player directly in control of D-9341. During gameplay, the player roams the facility collecting items necessary for progression and using them in the appropriate locations while being pursued by multiple SCPs, which must be avoided in order to continue playing. The player controls a "Class-D" personnel designated as D-9341 as they attempt to escape an underground research and containment facility operated by the SCP Foundation amidst a containment breach of its numerous anomalies, designated as SCPs. ![]()
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